Both compile React Native through Expo, so the output is not the deciding factor — the paperwork is. Vibecode documents the requirement that you hold the Apple Developer Program membership yourself, which is the arrangement 4.2.6 asks for, and ships a preflight check against the mechanical rejection causes. Rork is reported to let you export the source and push to GitHub free of charge, which matters most on the day the one-click publish fails and you need to finish the submission by hand. Pick Vibecode if you want the documented path; pick Rork if you want the escape hatch. Neither has a published record of review outcomes, and anyone claiming otherwise has not shown you one.
The rows in brighter ink are the ones the two records answer differently.
4 sourced claims.
Produces a real Expo binary and markets App Store shipping as the headline outcome, and the export path means a failed one-click publish is recoverable rather than terminal. The caveat is that the strongest claims here are the vendor’s own marketing and third-party reviews rather than a submission-record document — and the Rork Max Swift path is new enough as of August 2026 that it has no review history to read.
Rork markets App Store shipping as the product’s outcome.
"Create mobile apps by chatting with AI, ship to App Store and start making money."
Output is React Native on Expo; Rork Max produces native Swift.
The React Native source can be exported free, including via GitHub sync when automated publishing fails.
Free is design mode only; building starts at $20/mo (Pro) and iOS starts at $200/mo (Max).
"35 design credits/mo, max 5/day"
4 sourced claims.
The clearest documented path in the catalogue. Vibecode’s own deployment page requires you to hold the $99/year Apple Developer Program membership and sign the agreements yourself, which is exactly the arrangement guideline 4.2.6 asks for — the app is submitted by the party whose content it is, not by the generator. It also ships a preflight check aimed at the mechanical rejection causes (icons, metadata, configuration).
You must hold your own Apple Developer Program membership.
"You'll need the following before submitting your app: 1. Apple Developer Program Membership ($99/year)"
Builds are produced by Expo Launch.
"Vibecode uses Expo Launch to start the App Store build flow."
A preflight check scans for the mechanical problems that cause Apple to reject a submission.
"common issues that could cause Apple to reject it"
Plus is $20 /month and lists App Store submission — but only in a rendered browser: the served HTML carries the credit model and the billing toggle and no tier figure.
"Our pricing tiers are experimental and may evolve … $1 in credits on Vibecode = $1 in AI usage on Anthropic, OpenAI, etc."