Adalo apps do reach the App Store, and Adalo publishes its own guidance on the rejections its users hit — which is more transparency than most of this catalogue offers. The named causes are guideline 4.2 minimum functionality, a missing privacy policy link, and generic metadata. The caveat that matters is the absence of an export: if a submission stalls, you cannot take the binary elsewhere and finish it yourself.
2 claims, each one read off a document that says it.
Adalo names guideline 4.2 minimum functionality, missing privacy policy links and generic metadata as the common rejection causes for its users.
Using a no-code tool to build an original app is acceptable; shipping a reskinned template is what 4.2.6 rejects.
"Apps created from a commercialized template or app generation service will be rejected unless they are submitted directly by the provider of the app's content. These services should not submit apps on behalf of their clients and should offer tools that let their clients create customized, innovative apps that provide unique customer experiences."
One claim, read off a document that says it.
A free plan builds and tests but does not publish; App Store publishing starts at $36/month.
"Plans start free for building and testing, with app store publishing from $36/month. … You can build and fully test your app on the Free plan first, then upgrade to Starter when you’re ready to publish"